I sorta get the idea that the ship is supposed to sorta "feel" like a personal craft - like a millenium falcon size ship.Īs a smuggler, I assumed I'd get something like that. That feature in this game is hardly out of place for the Star Wars universe. Also, as I did with the OP, I will refer you to pretty much any of the 6 Star Wars movies - a very large percentage of important objects/buildings etc are very large, and grandiose in nature. I am aware of the reasoning behind the higher ceilings - they don't bother me at all. I'm sure it's on the website somewhere.Īctually, I thought the OP stated quite clearly that she thought the exterior graphics for the ship(s) were too large. There was a Dev Diary about this back before launch, that explained it better then I can. It's why all the buildings and enterable spacecraft in the game are freaking HUGE. It's a function of the way the game is designed, that player occupied spaces have to be about 2-4 times larger, in relation to the PC's and NPC's then they would reasonably be. If they made the ships have realistic interiors, then they'd be screaming about the incredibly awkward camera. It's more a reaction to item two of my last post. Riot, the OP's problem does not seem to be actually tied to the size of the ship.
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